daydream vr steam

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Learn Google Daydream VR development, Quick Start Development Basic Tutorial one: Android Development environment Configuration One

mode, as for UE4, I am involved in this platform is not deep and daydream support for it is limited, the number of API poor, here do not do too much discussion. Click Learn more to enter the Daydream Android Developer website: Https://developers.google.com/vr/android/, you can see here is the basic Google VR SDK Andro

The most straightforward introduction to Daydream VR

Virtual reality (virtual Reality), or fictitious technology, also known as virtual environment, is the use of computer simulation to generate a three-degree space virtual world, providing users with visual and other sensory simulation, so that users like immersive general, the computer can be immediately complex operation, The accurate three-dimensional world video is transmitted back to create a sense of telepresence.This year has undoubtedly been VR

Ask yourself to answer the VR daydream

development environments are not perfect, with any time will be outdated or even the wrong API step by stage learning and development. Today, there is a bug that crashes, and tomorrow perhaps a patch will be solved, and today the perfect running program, after the upgrade may crash directly, and do not know why.Perhaps I should slow down, followed by the footsteps of others, rather than down-to-earth, paving the way to the foot first. VR technology w

Use of Steam VR (ii)

the previous point setAfter creating the parabolic point set, the next step is to draw the curve,linerender,GL can be easily drawn. But in terms of performance, GL is a bit faster. We recommend that you use GL. Of course, you can also use your own model to draw, the principle is to generate your model at the corresponding point, and then calculate the corresponding angle. These implementation scenarios I will write in the code, the effect of the call to see themselves. The end is to generate th

Steam vr-the Lab Renderer Learning Notes

Objective Unity Vision Vr/ar Summit came to China (http://www.bagevent.com/event/197605?bag_track=http://www.bagevent.com/event/ 197605), and recently also focused on the unity of VR development.It's probably June. See news: Steam released all the source code for the renderer used by the lab. I've always been curious about the Unity3d engine, which is not open so

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